Blog

  1. Country Quizzer

    The Country Quizzer is an educational game that challenges players to identify the correct countries on a 3D globe. Built entirely using open-source tools, this project blends learning with interactive gameplay.

  2. Procedural Environments and Shaders in Godot

    Using the Godot Engine, I’ve developed a real-time procedural environment generation system powered by C++ extensions. The system generates complex geometry like trees, plants, and structures. Custom shaders were also created to enhance visuals and establish a cohesive style for the environment.

  3. Rigging in Blender

    Experimenting with Blender animation rigs and automating rig setups using Python.